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vgmh
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Commits
a34688d4
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Commit
a34688d4
authored
1 year ago
by
Dorian Rudolph
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add stroke example
parent
1d41b58d
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README.md
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README.md
talk/chromevsinkscape.png
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talk/chromevsinkscape.png
talk/talk.tex
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talk/talk.tex
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README.md
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@@ -50,7 +50,7 @@ Programming:
-
End-to-end encryption
-
Your own ideas...
See [2]-[
6
] for more practical information.
See [2]-[
7
] for more practical information.
## Skills
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@@ -77,6 +77,7 @@ During the project group, you will learn and apply the following skills:
-
[4] Google. The Raster Tragedy in Skia (blog post). https://skia.org/docs/dev/design/raster_tragedy/
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[5] Nicolas Silva. List of vector graphics rendering approaches: https://github.com/nical/lyon/wiki/Related-projects
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[6] Beat Stamm. The Raster Tragedy at Low-Resolution Revisited: Opportunities and Challenges beyond “Delta-Hinting”. http://rastertragedy.com/
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[7] Stylus Labs. https://github.com/styluslabs/nanovgXC (rendering framework of the https://www.styluslabs.com/ software)
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talk/talk.tex
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@@ -71,10 +71,19 @@
\onslide
<+->
{
\emph
{
Ok, so how can we build a better app?
}}
\begin{itemize}
[<+->]
\item
Need to render vector graphics
\item
Chrome uses
s
kia, so let's try that...
\item
Chrome uses
S
kia, so let's try that...
\end{itemize}
\end{frame}
\begin{frame}
\frametitle
{
Stroke rendering is hard
}
\url
{
https://issues.skia.org/issues/40043907
}
: Filled paths of width less than 1px defeat GPU anti-aliasing
\\
[5mm]
\onslide
<2->
{
Chrome vs. Inkscape:
\includegraphics
[width=\linewidth]
{
chromevsinkscape.png
}
}
\end{frame}
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