Skip to content
Snippets Groups Projects

Repository graph

You can move around the graph by using the arrow keys.
Select Git revision
  • master default protected
  • RiftBuild
  • Saveload
3 results
Created with Raphaël 2.2.030Nov262517Mar131Feb26Jan25222119181514131211654223Dec2221111098230Nov27252420181722Oct2120161514Merge branch 'master' of https://git.cs.uni-paderborn.de/scg/vmodlrmastermasterRenamed Evaluation Data folder to EvaluationDataAdded install instructions to README.mdMerge branch 'master' of https://git.cs.uni-paderborn.de/scg/vmodlrAdded Excel files containing the Evaluation Data gathered during the User StudyUpdated README.mdUpgraded Project to Unity version 2020.3fixed typos in README.mdUpdate README.mdFinal fixes to keyboard, made english the default task languageRevamped UI/Keyboard Following:Made Connection prefabs spawn leveled instead of at an angle in front of the playerAdded basic version of Sebastian Krois keyboard followingMade standard Class name emptyMade loading scroll view properly scrollable- Removed Handed Input Selector since it was attaching the laserpointer to the wrong hand sometimes when using the Rift SFixed hand synchronization issues when moving in roomscaleReadded Gras and enlarged ground.Revert "Enlarged the ground floor in lobby and main environment. Added a seamless gras texture"Enlarged the ground floor in lobby and main environment. Added a seamless gras textureAdded Tutorial sequence that starts when joining a room.Merge branch 'Saveload'Added Visual representations to Add Element MenuSaveloadSaveloadAdded Larger margin to class contents and made insert lines clickable to make inserting easierdebug changes (Rift S tryout)Expanded 2-sides class to 6 sides classAdded Loading UI and basic setup to load a file to the xml C# classesAdded propper save icon to save buttonMoved class sides canvases closer to the class body to make cursor better visibleAdded a basic Save systemRemoved google drive access for quest builds since authorization does not workAdded support for uploading save files to google drive automaticallyAdded basic save to xml function for modelsMerge branch 'master' into Saveloadfixed spelling errors in Task A german text and added english translationsChanged Build target to windows and build target in OVRManager to not Quest(2)RiftBuildRiftBuildAdded Leave Room Button to player UIAdded Task Panel in english and german to Player UI and Task Selection to LobbyTimeout improvements:Added Auto-Class-Resizing based on text length of class elements
Loading